ILT is interested in working with teachers who would like to introduce either Lego robotics or video game design into their classrooms. We have been using Lego robotics to teach science and math concepts and an easy-to-use programming language called Scratch to teach video game design.
Here are descriptions of some of the topics we could cover, but we would be happy to adapt these technologies to fit your classrooms and your students needs.
Lego Robotics for Teaching Physical Science and Mathematics in Your Classroom
Grade range: Elementary through Middle School
Lego Mindstorms Robotics kits can be used to promote learning of a wide range of concepts and skills, including physical science topics (forces and motion, time and distance); math topics (estimation, measurement); and introductory programming concepts (loops, conditionals, variables) - all while developing general problem solving and teamwork skills.
Click here for a description of one of our projects this year, in an after-school program.
http://ilt-wiki.pbwiki.com/ARIA
Creating Video Games in Your Classroom
Grade range: Elementary through High School
Having students design their own video games provides a unique opportunity to engage them while increasing their understanding of many topics, including math, language arts, and introductory programming. Students can design and create video games, using a programming language called Scratch, while at the same time practicing literacy skills (story boarding, sequencing, and narrative writing), mathematics (positive/negative integers, Cartesian coordinates, and operators), and computer programming topics (loops, conditionals, and variables). Game design can be adapted any age group, from 3rd grade through high school.
For more information, contact Dr. Susan Lowes.
Email: lowes@tc.edu
Phone: 212 678 8198
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